Echos of Odysseus
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Goal: Find and pick up scanned objectives. Each one reveals the next until you find your base ship. Get there before your oxygen runs out or float forever in the void.
My first attempt in a game jam! Made for the Interstellar Game Jam 6.
Made using Godot.
Credits for audio: I downloaded all audio clips from https://freesound.org/
- oddworld__sfx-dtmf-03
- noirenex__deepscan
- tcrocker68__girl_heavy_breathing
- kaboose102__ftl-jump
- matrixxx__radar-something-detected-01-sec
- corruptinator__beepbeepbeep-technology
- pekena_larva__out-of-breath_woman_slow
- troube__bop-sound-effect-button
- williamrbx__error-sound
- baggonotes__button_click1
- junggle__btn050
- hykenfreak__deep-space-ship-effect
- hybrid_v__starship-landing-sequence
Status | Released |
Platforms | HTML5, Windows |
Author | JaugerPlays |
Genre | Survival, Simulation |
Made with | Godot |
Tags | 2D, Atmospheric, Female Protagonist, Godot, Indie, Space |
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Echos Of Odysseus windows.zip 36 MB
Comments
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Really cool atmosphere. Well done!